Accuracy / completeness
- docViews: split parsed scene into model space / paper space / free-standing
blocks (geometry hidden in uninserted blocks no longer shows as a blank
canvas); auto-select the first block view when model space is empty
- viewer: view switcher panel listing every detected view with expanded
entity counts; paper space is now parsed (includePaperSpace) and kept apart
- SHX: missing .shx references are surfaced with an import control
(addReferenceFile), linetypes/text redraw afterwards
- unsupported/proxy entities: markers on canvas + diagnostics block showing
proxy / wipeout counts and missing SHX names
Speed
- the loading overlay used an infinite CSS spinner + backdrop blur while the
worker parsed; on software rendering that starved the parse thread
(TELECOM 18MB: 71s -> 30s wall clock, normalize 33s -> 14s). Replaced with a
determinate progress bar fed by loader progress events
- transferInputBuffer for worker loads, maxInsertDepth 32, longer worker timeout
Tooling
- scripts/probe-dwg.mjs / probe-app.mjs: headless render + end-to-end probes
(entity/layer/block/layout/proxy stats, timings, screenshots)
- tools/render-probe.html, scripts/profile-worker.mjs
- version 0.6.0 (versionCode 8)